Hex Tactics

Solo Project

Basic Info

Key Contributions

• Turn-based tactics on hex grid; rapid prototype solo-developed in 5 weeks with C# in Unity
• Includes utility-based AI “moderate” difficulty mode, decision-tree-based AI “easy” mode
• Implemented procedurally generated maps with multiple biomes and repeatable seeds
• Developed procedurally generated character profiles with corresponding speech patterns

Playable on itch.io

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